Cardinal News: Social gaming advocate: Study and regulate, but don’t ban Social Plus games

Many people may not be familiar with these games — they’re certainly not household names like FanDuel and DraftKings that have blanketed the airwaves for years — but for 300,000 Virginia adults who love these games, they are a safe and fun outlet for free and low-cost online entertainment.

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SGLA Expresses Disappointment at Minnesota AG’s Actions, Urges Smart Regulation of Social Plus Games

Alliance seeks collaboration to ensure Minnesota adults retain access to safe, lawful online social games with sweepstakes promotions.

Sweepsy: A Conversation With VGW’s Head Of Responsible Social Gameplay

VGW's Head of Responsible Social Gameplay says: “I just want to really emphasize that I think the VGW RSG program would stand heads up to anyone in the industry, both social and real-money.”

Proposed Ban on Online Social Games with Sweepstakes Promotions Would Cost New York Over $230 Million Annually 

The Social Gaming Leadership Alliance (SGLA) today released new economic modeling showing that a thriving online social games with sweepstakes promotions industry contributes more than $230 million annually to New York’s economy.  

Public Polling Shows Support for Social Gaming  

A nationwide poll reveals that Americans overwhelmingly oppose banning online social games with sweepstakes promotions

Economic Impact of Online Social Games With Sweepstakes Promotions in New York

Economic modeling shows that online social games with sweepstakes promotions generated more than $230 million of economic activity in the state in 2024

Social Gaming Leadership Alliance Names Sean J. Ostrow Managing Director

SGLA is pleased to announce the appointment of Sean Ostrow as Managing Director, further strengthening its leadership team as it advances efforts to promote responsible innovation, consumer protection and appropriate oversight that recognizes the unique entertainment value of online social games.

Gambling Insider: ARB Interactive’s Patrick Fechtmeyer Discusses Sweepstakes Regulation, iGaming and the Gray Market Label

Many people may not be familiar with these games — they’re certainly not household names like FanDuel and DraftKings that have blanketed the airwaves for years — but for 300,000 Virginia adults who love these games, they are a safe and fun outlet for free and low-cost online entertainment.

SGLA Welcomes Outcome of 2026 Maryland Legislative Session

The Social Gaming Leadership Alliance (SGLA) today issued the following statement from Managing Director Sean Ostrow, following the close of Maryland’s 2026 legislative session

SGLA Responds to Gov. Janet Mills’ Signature of Maine LD 2007

"We are disappointed that Maine LD 2007 will become law. Unfortunately, this bill will do nothing to generate revenue for the state nor protect Mainers from exploitative illegal online gambling."

SGLA Responds to Introduction of Minnesota SF 4474 and HF 4410

SGLA urges lawmakers to regulate, not ban, Social Plus games that could unlock $20 million+ in state revenue.

SGLA Committed to Ongoing Efforts to Regulate Social Plus Games in Indiana

SGLA remains committed to working with lawmakers on a regulatory framework that protects consumers and generates $20M+ annually.

ICYMI: Indiana Should Tax and Regulate Social Plus Games

Recent articles emphasize benefits of working with lawmakers on regulatory framework that protects consumers while preserving popular games.